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Clans Standards and Guidlines

        "You have to learn the rules of the game. And then you have to play better then anyone else" - Albert Einstein

 

The Rules benefit everyone in the clan and will give us the best chance of winning wars and growing the clan into an active and civil environment. Every single top 100 clan has extensive rules that is the key to their success.

All players wanting to join Gladiators 2014 must join our feeder clan for at least one war (Gladiator HQ or Prep).  We do this to make sure you have strong attacking ability, an idea of teamwork, and how to follow our clan rules. If we like what we see we will ask you to move up to Gladiators 2014.

 
 
 
 
 
 
 
 
 
 

 

 

General Clan Rules

 

  1. Respect the Leadership.

  2. Be a team player and be willing to make ajustments for the sake of the clan. 

  3. No insulting language or swearing. 

  4. Be active and friendly on a daily basis

  5. Fill only the troops that are requested ( Or ask first )

  6. Donating must strive to keep above a 1:2 ratio.

  7. Donate before requesting for troops on chat.

  8. Elder is earned via Loyality, Respect, Donations and solid war pretisapation.

  9. Co-leader is not given out, so don't bother asking. All new coleaders are groomed and selected by the Co-leader councel.

  10. No rushed bases - Must max your townhall level before moving on. 

  11. Communicate when you are going out of town or taking a break. 

 

1. Attack twice in war

  • War battles must be used if you can't do this let one of the leaders know. Repercussions for not attacking are severe.

 

2. Draw out enemy CC troops

  • Failing attacks because you don't know how to deal with enemy clan castle troops will also get you kicked.

 

3. Use full army camps, CC & spells

  • Have both heros and spells available for war. Going to war with them upgrading / not fighting hurts results.

 

4. Use a real army made to 3 star

  • Often members want to try a new combination. It must make since. And no Goblins!

 

5. No Farming/Looting in War

  • Sniping or barching will be an instant boot. We fight to win and gain the most stars possible.

 

6. 1st attack – your mirror number

  • If you cant attack your mirror, the raid should be used on a base close to your rank.

 

7. 2nd attack – Drop lower & 3 star

  • Attacking a base which has already been three starred or shooting higher when there are other possible stars to gain will result in a boot. 

 

8. Only Max troops donated to CC

  • Only the best troops should be donated for war. Please be mindful of others requests. Do not fill requests with wrong troops.

 

  - Gladiators 2014 Veteran’s rules - 

  • Below are rules that only apply to well seaoned war clans. Gladiators 2014 for example. 

 

9. Bottom 10 attack twice in 10 hrs

  • Clean ups normally last 12-14 hours of war, not before.

 

10. Prep in advance - Be ready

  • Dont be caught off gaurd, plan attacks ahead of time.

 

Notes:

 

  • Rule Violators will be kicked.... and as stated before, Maximus Decimus Meridius (Russel Crowe) will find you and punish you.

 

  • Co-Leaders reserve the right to direct attacks. Even if the rules do not agree.

 

  • If you have any questions, Please ask. Many of the leadership has several years of experience. Let them guide you.

 

  • And most importantly, have fun and get stars!

War Rules:

Troops Requirments For Gladiators 2014

 

  • Townhall 8

  • King level 10

  • Dragons level 3 and know GOWIPE

  • Archers must be level 5

  • Must be able to three star mid th 8

 

  • Townhall 9 

  • Hero combined levels 25+

  • GoWiPe and GoHo must be solid

  • Other War Strategies that you use must be mastered and troops approaching max level for th 9.

  • Must be able to three star max th 8

 

  • Townhall 10

  • Hero combined 35+

  • Must be able to 2 star a th 10

  • Must have 3 effictive war stratigies mastered

  • Must be able to three star most th 9s.

 

 

Other Notes: 

Trophy pushing is encouraged but not mandatory. We are still a growing clan and do not have a trophy limit. 

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